• FreeFem++

  • Referenced in 981 articles [sw01436]
  • version 3 or higher, X11R6 or OpenGL with GLUT) Linux, FreeBSD, Solaris 10, Microsoft Windows ... MacOS X (native version using OpenGL). FreeFem++ replaces the older freefem and freefem...
  • OpenGL

  • Referenced in 129 articles [sw06740]
  • OpenGL (Open Graphics Library) is a cross-language, multi-platform application programming interface ... unit (GPU), to achieve hardware-accelerated rendering. OpenGL was developed by Silicon Graphics ... information visualization, flight simulation, and video games. OpenGL is managed by the non-profit technology...
  • PLTMG

  • Referenced in 214 articles [sw00717]
  • Windows, MPI, and Michael Holst’s OpenGL display tool SG. The X-Windows...
  • rgl

  • Referenced in 50 articles [sw10017]
  • package rgl: 3D visualization device system (OpenGL): Provides medium to high level functions ... Output may be on screen using OpenGL, or to various standard 3D file formats including...
  • SG

  • Referenced in 33 articles [sw20599]
  • unstructured simplex mesh OpenGL display and manipulation tool for use with the finite element research ... codes MC and PLTMG. SG provides OpenGL-based graphics over UNIX and INET sockets ... entirely platform-independent manner using OpenGL. This portability is due to SG having been built...
  • Cg

  • Referenced in 33 articles [sw14154]
  • both of the major 3D graphics APIs: OpenGL and Direct3D. This paper identifies many...
  • CPN/Tools

  • Referenced in 27 articles [sw01261]
  • same or greater functionality. CPN/Tools requires an OpenGL graphics accelerator and will...
  • MFEM

  • Referenced in 24 articles [sw09043]
  • together with GLVis, which is an OpenGL visualization tool build on top of MFEM...
  • CalculiX

  • Referenced in 18 articles [sw04199]
  • interactive 3D-tool using the openGL API. The solver is able to do linear...
  • WebGL

  • Referenced in 9 articles [sw12333]
  • level 3D graphics API based on OpenGL ES 2.0, exposed through the HTML5 Canvas element ... Document Object Model interfaces. Developers familiar with OpenGL ES 2.0 will recognize WebGL ... semantically similar to those of the underlying OpenGL ES 2.0 API. It stays very close ... OpenGL ES 2.0 specification, with some concessions made for what developers expect out of memory...
  • GLUT

  • Referenced in 7 articles [sw07167]
  • GLUT - The OpenGL Utility Toolkit. GLUT (pronounced like the glut in gluttony) is the OpenGL ... window system independent toolkit for writing OpenGL programs. It implements a simple windowing application programming ... interface (API) for OpenGL. GLUT makes it considerably easier to learn about and explore OpenGL ... write a single OpenGL program that works across all PC and workstation OS platforms. GLUT...
  • Tulip

  • Referenced in 15 articles [sw07464]
  • uses the Tulip graph library, the OpenGL library and the QT library. The current version...
  • SOFA

  • Referenced in 13 articles [sw07014]
  • Explicit or implicit Euler, collision detection methods, OpenGL viewing, and many other features. GPU implementations...
  • Blender

  • Referenced in 13 articles [sw08125]
  • Windows and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To confirm...
  • GRIP

  • Referenced in 10 articles [sw12696]
  • linear. The implementation is in C using OpenGL for 3D viewing. The GRIP system allows...
  • OsiriX

  • Referenced in 10 articles [sw16649]
  • optimized 3D graphic capabilities of the OpenGL graphic standard widely used for computer games optimized...
  • RGL

  • Referenced in 9 articles [sw04473]
  • visualization device system for R, using OpenGL as the rendering backend. An rgl device...
  • OpenSceneGraph

  • Referenced in 9 articles [sw15833]
  • modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms...
  • jReality

  • Referenced in 6 articles [sw04052]
  • including a JOGL one for Java based OpenGL rendering. JReality is thread-safe...
  • MESA

  • Referenced in 6 articles [sw06122]
  • open source implementation of the OpenGL library...