Stanford 3D Scanning Repository

The Stanford 3D Scanning Repository: In recent years, the number of range scanners and surface reconstruction algorithms has been growing rapidly. Many researchers, however, do not have access to scanning facilities or dense polygonal models. The purpose of this repository is to make some range data and detailed reconstructions available to the public. ..


References in zbMATH (referenced in 27 articles )

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  1. Choi, Gary Pui-Tung; Lui, Lok Ming: A linear formulation for disk conformal parameterization of simply-connected open surfaces (2018)
  2. King, Nathan D.; Ruuth, Steven J.: Solving variational problems and partial differential equations that map between manifolds via the closest point method (2017)
  3. Yueh, Mei-Heng; Lin, Wen-Wei; Wu, Chin-Tien; Yau, Shing-Tung: An efficient energy minimization for conformal parameterizations (2017)
  4. Choi, Gary Pui-Tung; Ho, Kin Tat; Lui, Lok Ming: Spherical conformal parameterization of genus-0 point clouds for meshing (2016)
  5. Ju, Yong Chul; Maurer, Daniel; Breuß, Michael; Bruhn, Andrés: Direct variational perspective shape from shading with Cartesian depth parametrisation (2016)
  6. Lozano-Durán, Adrián; Borrell, Guillem: Algorithm 964: An efficient algorithm to compute the genus of discrete surfaces and applications to turbulent flows (2016)
  7. Alm, Daniel; Harbrecht, Helmut; Krämer, Ulf: The $\mathcal H^2$-wavelet method (2014)
  8. Ament, Marco; Bergmann, Christoph; Weiskopf, Daniel: Refractive radiative transfer equation (2014)
  9. Boissonnat, Jean-Daniel; Maria, Clément: The simplex tree: an efficient data structure for general simplicial complexes (2014)
  10. Michels, Dominik L.; Sobottka, Gerrit A.; Weber, Andreas G.: Exponential integrators for stiff elastodynamic problems (2014)
  11. Tam, Gary K.L.; Martin, Ralph R.; Rosin, Paul L.; Lai, Yu-Kun: Diffusion pruning for rapidly and robustly selecting global correspondences using local isometry (2014)
  12. Gao, Mingcen; Cao, Thanh-Tung; Nanjappa, Ashwin; Tan, Tiow-Seng; Huang, Zhiyong: gHull, a GPU algorithm for 3D convex hull (2013)
  13. Mclaurin, David; Marcum, David; Remotigue, Mike; Blades, Eric: Repairing unstructured triangular mesh intersections (2013)
  14. Christensen, Brian B.; Nielsen, Michael B.; Museth, Ken: Out-of-core computations of high-resolution level sets by means of code transformation (2012)
  15. Lian, Jian-ao; Yang, Yonggao: A new cross subdivision scheme for surface design (2011)
  16. Macdonald, Colin B.; Brandman, Jeremy; Ruuth, Steven J.: Solving eigenvalue problems on curved surfaces using the closest point method (2011)
  17. Lian, Zhouhui; Rosin, Paul L.; Sun, Xianfang: Rectilinearity of 3D meshes (2010) ioport
  18. Cederman, Daniel; Tsigas, Philippas: GPU-quicksort, a practical quicksort algorithm for graphics processors (2009)
  19. Nemitz, Oliver; Nielsen, Michael Bang; Rumpf, Martin; Whitaker, Ross: Finite element methods on very large, dynamic tubular grid encoded implicit surfaces (2009)
  20. Tankelevich, R.; Fairweather, G.; Karageorghis, A.: Three-dimensional image reconstruction using the PF/MFS technique (2009)

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