Fanky: A tool for animating faces of 3D agents We propose the Fanky system, a facial animation tool applied to faces of 3D agents. The tool is based on an object-oriented architecture, where the face is subdivided into a set of regions called Standard Anatomical Components, each provided with its own deformation and animation parameters. The deformation algorithm of Fanky is mainly founded on a FFD based technique for the facial deformation of the character. We adopt the “MPEG-4’“ Facial Animation Parameters as a description format for facial expressions and animations.
References in zbMATH (referenced in 1 article )
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- Paradiso, Aldo; Zambetta, Fabio; Abbattista, Fabio: Fanky: A tool for animating faces of 3D agents (2001)