Obsidian: GPU Programming in Haskell. Obsidian is a language for data-parallel programming embedded in Haskell. As the Obsidian programs are run, C code is generated. This C code can be compiled for an NVIDIA 8800 series GPU (Graphics Processing Unit), or for other high-end NVIDIA GPUs. The idea is that the style of programming used in Lava for structural hardware design  can be applied to data-parallel programming as well. Therefore Obsidian programmers use combinators that have much in common with those used in Lava. However, where Lava generates the netlist for a fixed-size circuit, Obsidian can generate GPU programs that are parametric in input size.
Keywords for this software
References in zbMATH (referenced in 2 articles )
Showing results 1 to 2 of 2.
- McDonell, Trevor L.; Chakravarty, Manuel M.T.; Keller, Gabriele; Lippmeier, Ben: Optimising purely functional GPU programs (2013)
- Foltzer, Adam; Kulkarni, Abhishek; Swords, Rebecca; Sasidharan, Sajith; Jiang, Eric; Newton, Ryan: A meta-scheduler for the par-monad, composable scheduling for the heterogeneous cloud (2012)