Open Dynamics Engine

ODE is a high performance library for simulating rigid body dynamics. It is fully featured, stable, mature, and platform independent with an easy-to-use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments, and virtual creatures. It is currently used in many computer games, 3D authoring tools, and simulation tools. (Source: http://freecode.com/)


References in zbMATH (referenced in 13 articles )

Showing results 1 to 13 of 13.
Sorted by year (citations)

  1. Hachiya, Hirotaka; Peters, Jan; Sugiyama, Masashi: Reward-weighted regression with sample reuse for direct policy search in reinforcement learning (2011)
  2. Altay, Gülay; Dökmeci, M.Cengiz: On the fundamental equations of electromagnetoelastic media in variational form with an application to shell/laminae equations (2010)
  3. Christensen, David Johan; Campbell, Jason; Stoy, Kasper: Anatomy-based organization of morphology and control in self-reconfigurable modular robots (2010)
  4. Silcowitz-Hansen, Morten; Niebe, Sarah; Erleben, Kenny: A nonsmooth nonlinear conjugate gradient method for interactive contact force problems (2010)
  5. Lee, Seokhee; Kim, Jongwon: Priority-based haptic event filtering for transmission and error control in networked virtual environments (2009)
  6. Reichenbach, Tomislav: A dynamic simulator for humanoid robots (2009)
  7. Ay, N.; Bertschinger, N.; Der, R.; Güttler, F.; Olbrich, E.: Predictive information and explorative behavior of autonomous robots (2008)
  8. Ioannou, S.; Dalamagkidis, K.; Valavanis, K.P.; Stefanakos, E.K.: Improving endurance and range of a UGV with gimballed landing platform for launching small unmanned helicopters (2008)
  9. Morales, José Luis; Nocedal, Jorge; Smelyanskiy, Mikhail: An algorithm for the fast solution of symmetric linear complementarity problems (2008)
  10. Howard, Brad M.; Vance, Judy M.: Desktop haptic virtual assembly using physically based modelling (2007)
  11. Nunes, Rubens Fernandes; Vidal, Creto Augusto; Cavalcante-Neto, Joaquim Bento: Sensory state machines for physically-based animation (2007)
  12. Tanev, Ivan: Genetic programming incorporating biased mutation for evolution and adaptation of Snakebot (2007)
  13. Sokatchev, Emery: Superconformal kinematics and dynamics in the AdS/CFT correspondence (2005)