PYTHON

PYTHON: An expert squeezer. PYTHON is an expert system for recognizing and performing squeeze plays, an advanced strategy in the game of bridge. It performs, in its limited domain, at a truly expert standard, comparable to players of national ranking. The development of PYTHON illustrates how a well-constructed logical solution to a simple case of a problem can be extended in several different directions, yielding new results and a powerful program. PYTHON’s core recognizes when a simple squeeze exists according to well-established theory. The core was extended to handle more complicated squeezes, also described by theory, making PYTHON’s performance truly expert. The core was also extended to generate a plan for playing squeezes which has been successfully executed by a separate bridge-playing program. Finally, methods were added for recognizing and executing squeezes not covered by existing theory, by analogy with the other methods.

References in zbMATH (referenced in 1 article , 1 standard article )

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  1. Sterling, Leon; Nygate, Yossi: PYTHON: An expert squeezer (1990)