• WebGL

  • Referenced in 10 articles [sw12333]
  • WebGL as a Shader-based API using GLSL, with constructs that are semantically similar...
  • libigl

  • Referenced in 7 articles [sw18535]
  • structures, mesh-viewing utilities for OpenGL and GLSL, and many core functions for matrix manipulation...
  • SiftGPU

  • Referenced in 3 articles [sw11748]
  • closest feature matches on GPU. Both GLSL and CUDA implementations are provided...
  • Voreen

  • Referenced in 2 articles [sw18645]
  • Linux) C++ library using OpenGL and GLSL for GPU-based rendering, licensed under the terms...
  • HALCA

  • Referenced in 1 article [sw33347]
  • Cal3D library and extends this with GLSL shader support, morph animations, hardware accelerated morph targets...
  • Cinderella

  • Referenced in 153 articles [sw00127]
  • An Interactive Geometry Software. Besides support for dynamic...
  • OpenGL

  • Referenced in 136 articles [sw06740]
  • OpenGL (Open Graphics Library) is a cross-language...
  • OpenCL

  • Referenced in 232 articles [sw07060]
  • OpenCL™ is the first open, royalty-free standard...
  • CindyJS

  • Referenced in 9 articles [sw15162]
  • CindyJS --- mathematical visualization on modern devices --- Visualization and...
  • CindyGL

  • Referenced in 3 articles [sw17504]
  • CindyGL: authoring GPU-based interactive mathematical content. CindyJS...
  • CindyScript

  • Referenced in 3 articles [sw17508]
  • CindyScript Fundamentals. Cinderella comes with an easy to...
  • LatticeLibrary

  • Referenced in 2 articles [sw28098]
  • LatticeLibrary and BccFccRaycaster: Software for processing and viewing...
  • vuVolume

  • Referenced in 1 article [sw28099]
  • vuVolume is a framework for volume rendering algorithms...