OpenMesh is a generic and efficient data structure for representing and manipulating polygonal meshes. OpenMesh is developed at the Computer Graphics Group, RWTH Aachen. It was funded by the German Ministry for Research and Education ( BMBF). It was designed with the following goals in mind: Flexibility : provide a basis for many different algorithms without the need for adaptation. Efficiency : maximize time efficiency while keeping memory usage as low as possible. Ease of use : wrap complex internal structure in an easy-to-use interface.

References in zbMATH (referenced in 18 articles )

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  1. Yang, Shuai; Wang, Ruikun; Zhao, Wenjie; Ke, Yongzhen: 3D intelligent scissors for dental mesh segmentation (2020)
  2. Zapletal, Jan; Bouchala, Jiří: Shape optimization and subdivision surface based approach to solving 3D Bernoulli problems (2019)
  3. Centin, Marco; Signoroni, Alberto: Advancing mesh completion for digital modeling and manufacturing (2018)
  4. Schmitter, D.; García-Amorena, P.; Unser, M.: Smooth shapes with spherical topology: beyond traditional modeling, efficient deformation, and interaction (2017)
  5. Centin, Marco; Pezzotti, Nicola; Signoroni, Alberto: Poisson-driven seamless completion of triangular meshes (2015)
  6. Massing, André; Larson, Mats G.; Logg, Anders: Efficient implementation of finite element methods on nonmatching and overlapping meshes in three dimensions (2013)
  7. Balzer, Jonathan: A Gauss-Newton method for the integration of spatial normal fields in shape space (2012)
  8. Möbius, Jan; Kobbelt, Leif: OpenFlipper: an open source geometry processing and rendering framework (2012)
  9. Zhuang, Chao; Zhang, Jianming; Qin, Xianyun; Zhou, Fenglin; Li, Guangyao: Integration of subdivision method into boundary element analysis (2012)
  10. Lewiner, Thomas; Lopes, Hélio; Medeiros, Esdras; Tavares, Geovan; Velho, Luiz: Topological mesh operators (2010)
  11. Böttcher, Guido; Allerkamp, Dennis; Glöckner, Daniel; Wolter, Franz-Erich: Haptic two-finger contact with textiles (2008) ioport
  12. Böttcher, Guido; Allerkamp, Dennis; Glöckner, Daniel; Wolter, Franz-Erich: Haptic two-finger contact with textiles (2008) ioport
  13. Jang, Justin; Wonka, Peter; Ribarsky, William; Shaw, Christopher D.: Punctuated simplification of man-made objects (2006) ioport
  14. De Floriani, Leila; Kobbelt, Leif; Puppo, Enrico: A survey on data structures for level-of-detail models (2005)
  15. Gumhold, Stefan: Truly selective polygonal mesh hierarchies with error control (2005)
  16. Oswald, Peter: Designing composite triangular subdivision schemes (2005)
  17. Birthelmer, Horst; Soetebier, Ingo; Sahm, Jörg: Efficient representation of triangle meshes for simultaneous modification and rendering (2003)
  18. Mello, Vinícius; Velho, Luiz; Cavalcanti, Paulo Roma; Silva, Cláudio T.: A generic programming approach to multiresolution spatial decompositions (2003)